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Ridho Dwi Ananta

Unity Game Programmer

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About Me

I'm an undergraduate game technology student at Politeknik Elektronika Negeri Surabaya. I am 21 years old. I am interested in the game development field, especially working as a Unity game programmer. I am also a Unity certified Associate Programmer Unity.

Education

SMAN 1 PURWAKARTA

2019 - 2022

Mathemathics and Natural Science

Score: 89

Politeknik Elektronika Negeri Surabaya

2022 - Now

Game Technology

GPA: 3,81

Projects

Project Grow

Project Grow is a mobile 2D pixel art resource management game where players are tasked to bring life to a seed.

  • My Contribution:
  • - Created several game mechanics, such as weather cycle and sky level.
  • - Implemented art asset and created responsive UI.
  • - Conducted game testing to identify and report bugs.
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Paket Malam

Paket Malam is a 3D anomaly horror game where players inspect package and survive the day.

  • My Contribution:
  • - Programmed the core and several mechanic
  • - Programmed several UI.
  • - Voice dubbing for the main character.
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I'm a vending macine

I'm a vending machine is a 3D game where you play as a vending machine to serve the customer's need.

  • My Contribution:
  • - Programmed the core and several mechanic
  • - Created and programmed several UI assets
  • - Implemented art assets into the game
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Way to Wall

Way to Wall is a 2D mobile game inspired by Wall to Wall where players will bounce off walls to survive.

  • My Contribution:
  • - Programmed the entire game
  • - Implemented user authentication (sign-up and login) and a leaderboard system using Firebase
  • -Designed, created, and implemented all in-game art assets
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Holiday Trip

Holiday Trip is a project involving Pusat Asesmen Pendidikan (PUSMENDIK) and PENS. It's a simulation game aimed for enchancing critical thinking skills of students in Indonesia, starting from junior high school to senior high school.

  • My Contribution:
  • - Created several game mechanics and system.
  • - Implemented art asset and created responsive UI.
  • - Conducted game testing to identify and report bugs.

A Cat's Tail

A Cat's Tail is a desktop 2D shoot 'em up game where a world of cats is being dominated by cute but horrendous monsters.

  • My Contribution:
  • - Led the programming team, coordinating with members to ensure proper implementation of the game systems
  • - Created advanced gameplay mechanics and systems within the game.
  • -Created several and implemented UI components into the gam
  • - Organized public playtesting sessions to collect player feedback for the game
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Elden Ball

Elden Ball is an endless top-down action game where you control a powerful living ball, battling through relentless waves of enemies. Launch your ball with precise aim, slow down time to plan your moves, and survive as long as possible!

  • My Contribution:
  • - Programmed the core and several game mechanics
  • - Implemented a skill-based systems using ScriptableObjects
  • - Improved game feel through gameplay tuning and polish
View Project

Skills

Get in Touch

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Address

Surabaya, East Java, Indonesia

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Email

ridhodwia4@gmail.com